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Edit 1: More ARKQ buying today (~50k shares). Thank you everyone for the positive feedback and discussion! Bottom Line Up Front (BLUF) or TL;DR for the non-military types: LMT is a good target if you want to literally go to the moon, and my PT is $690.26 in two years (more than 2x from current levels). Justification and some possible trade ideas are listed below, just CTRL-F “Trade Ideas”. I hope you guys enjoy this work and would appreciate any discussion or feedback. I hope to catch you in the comments. Team, We interrupt today’s regularly scheduled short squeeze coverage to discuss a traditionally boring stock, LMT (Lockheed Martin), with significant upside potential. To be clear, this is NOT a short squeeze target like many reddit posts are keying on. I hope that this piece sparks discussion, but if you are just looking for short squeeze content, all I have to say is BUY, HOLD, and GODSPEED. The source of inspiration for me writing this piece is threefold; first, retail investors are winning, and I believe that we will continue to win if we continue to identify opportunities in the market. In my view, the stock market has always been a place for the public to shine a light on areas of innovation that real Americans are excited about and proud to be a part of. Online communities have stolen the loudspeaker from hedge fund managers and returned it to decentralized online democracies that quickly and proudly shift their weight behind ideas they believe in. In GME’s case, it was a blatant smear campaign to destroy a struggling business. I think that we should continue this campaign by identifying opportunities in the market and running with them. It may sound overly idealistic, but if reddit can take on the hedge funds, I non-ironically believe that we can quite literally take good companies researching space technology to the moon. I think LMT may be one of several stocks to help get us there. Second, a video where the Secretary of State of Massachusetts argues that internet boards are full of a bunch of unsophisticated, thoughtless traders really ticked me off. This piece is designed to show that ‘the little guy’ is ready to get into the weeds, understand business plans, and outpace analysts that think companies like Tesla are overvalued by comparing them to Toyota. That is a big reason that I settled on an old, large, slow growth company to do a deep-dive on, and try my best to show some of the abysmal predictive analysis major ‘research firms’ do on even some of the most heavily covered stocks. LMT is making moves, and the suits on wall street are 10 steps behind. At the time of writing this piece, Analyst Estimates range from 330-460 (what an insane range). Third, and most importantly, I am in the US military, and I think that it is fun to go deep into the financials of the defense sector. I think that it helps me understand the long-term growth plans of the DoD, and I think that I attack these deep-dives with a perspective that a lot of these finance-from-day-one cats do not understand. Even if no one ever looks at this work, I think that taking the time to write pieces like this makes me a better Soldier, and I will continue to do it in my spare time when I am feeling inspired. I wrote a piece on Raytheon Technologies (Ticker: RTX) 6 months ago, and I think it was well-received. I was most convicted about RTX in the defense sector, but I have since shifted to believing LMT is the leader in the defense space. I am long both, though. If this inspires anyone else to do similar research on other companies, or sparks discussion in the community, that is just a bonus. Special shout-out to the folks that read more than just the TL;DR, but if you do just read the TL;DR, I love you too! Now let us get into it: Leadership I generally like to invest in companies that are led by people that seem to have integrity. Jim Taiclet took the reins at LMT in June of last year. While on active duty, he served as a C-141B Starlifter pilot (a retired LMT Aircraft). After getting out he went to work for the American Tower Corporation (Ticker: AMT). His first day at American Tower was September 10, 2001. The following day, AMT lost 13 employees in the World Trade Center attack. He stayed with the company, despite it being decimated by market uncertainty in the wake of 9/11. He was appointed CEO of the very same company in 2004. Over a 16 year tenure as CEO of AMT the company market cap 20x’d. He left his position as CEO of AMT in March of last year, and the stock stagnated since his departure, currently trading at roughly the same market cap as to when he left. Jim Taiclet was also appointed to be the chairman of the board this week, replacing the previous CEO. Why is it relevant that the CEO came from a massive telecommunications company? Rightfully, Taiclet’s focus for LMT is bringing military technology into the modern era. He wants LMT to be a first mover in the military 5G space, military application of AI space, the… space space, and the hypersonic glide vehicle (HGV) space. These areas are revolutionary for the boomer defense sector. We will discuss this in more detail later when we cover the company’s P/E multiple and why it is absolute nonsense. It is not a surprise to me that they brought Taiclet on during the pandemic. He led AMT through adversity before, and LMT’s positioning during the pandemic is tremendous relative to the rest of the sector, thanks in large part to some strong strategic moves and good investments by current and past leadership. I think that Taiclet is the right CEO for the job. In addition to the new CEO, the new Secretary of Defense, Secretary Lloyd Austin, has strong ties to the defense sector. He was formerly a board member for RTX. He is absolutely above reproach, and a true leader of character, but I bring this up not to suggest that he will inappropriately serve in the best interest of defense contractors, but to suggest that he speaks the language of these companies effectively. I do not anticipate that the current administration poses as significant of a risk to the defense sector as many analysts seem to believe. This will be expanded in the headwinds section below. SPACE Cathie Wood and the ARK Invest team brought a lot of attention to the space sector when the ARKX, The ARK Space Exploration ETF, Form N-1A was officially filed through the SEC. More recently, ARK Invest published their Big Ideas 2021 Annual Report and dedicated an entire 7-page chapter to Orbital Aerospace, a new disruptive innovation platform that the ARK Team is investigating. This may have helped energize wall street to re-look their portfolios and their investments in space technology, but it was certainly not the first catalyst that pushed the defense industry in the direction of winning the new space race. In June 2018, then President Trump announced at the annual National Space Council that “it is not enough to merely have an American presence in space, we must have American dominance in space. So important. Therefore, I am hereby directing the Department of Defense (DoD) and Pentagon to immediately begin the process necessary to establish a Space Force as the sixth branch of the Armed Forces". Historically, Department of Defense space assets were under the control of the Air Force. By creating a separate branch of service for the United States Space Force (USSF), the DoD would allocate a Chairman of Space Operations on the Joint Chiefs of Staff and clearly define the budget for space operations dedicated directly to the USSF. At present, this budget is funneled from the USAF’s budget. The process was formalized in December of 2019, and the DoD has appropriated ~$15B to the USSF in their first full year of existence according to the FY21 budget. Among the 77 spacecraft that are controlled by the USSF, 29 of them are Lockheed Martin GPS satellites, 6 of them are Lockheed Martin Space-Based Infrared Systems (SBIRS), and LMT had a hand in creating and/or manufacturing for several of the other USSF efforts. The Next Generation Overhead Persistent Infrared Missile Warning Satellites (also known as Next-Gen OPIR) were contracted out to both Northrup Grumman (Ticker: NOC) and LMT. LMT’s contract is currently set at $4.9B, NOC’s contract is set at $2.37B. Tangentially related to the discussion of space is the discussion of hypersonic glide vehicles (HGVs). HGVs have exoatmospheric and atmospheric implications, but I think that their technology is extremely important to driving margins down for both space exploration and terrestrial point-to-point travel. LMT is leading the charge for military HGV research. They hold contracts with the Navy, Air Force, and Army to develop HGVs and hypersonic precision fires. The priority for HGV technology accelerated significantly when Russia launched their Avangard HGV in December of 2019. Improving the technology for HGVs is a critical next-step in maintaining US hegemony, but also maintaining leadership in both terrestrial and exoatmospheric travel. LARGE SCALE COMBAT OPERATIONS (LSCO) The DoD transitioning to Large-Scale Combat Operations (LSCO) as the military’s strategic focus. This is a move away from an emphasis on Counter-Insurgency operations. LSCO requires effective multi-domain operations (MDO), which means effective and integrated strategies regarding land, sea, air, space, and cyberspace. To have effective MDO, the DoD is seeking systems that both expand capabilities against peer threats and increase the ability to track enemy units and communicate internally. This requires a modernizing military strategy that relies heavily on air, missile, and sensor modernization. Put simply, the DoD has decided to start preparing for peer or near-peer adversaries (China, Russia, Iran, North Korea) rather than insurgencies. For this reason, I believe that increased Chinese and Russian tensions are, unfortunate as it may be, a boon to the defense industry. This is particularly true in the missiles/fires and space industry, as peer-to-peer conflicts are won by leveraging technological advantages. There are too many projects to cover in detail, but some important military technologies that LMT is focusing on to support LSCO include directed energy weapons (lasers) to address enemy drone technology, machine learning / artificial intelligence (most applications fall under LMT’s classified budget, but it is easy to imagine the applications of AI in a military context), and 5G to increase battlefield connectivity. These projects are all nested within the DoD’s LSCO strategy, and position LMT as the leader in emergent military tech. NOC is the other major contractor making a heavy push in the modernization direction, but winners win, and I think a better CEO, balance sheet, and larger market cap make LMT the clear winner for aiding the DoD in a transition toward LSCO. SECTOR COMPARISON (BACKLOG) The discussion of LSCO transitions well into the discussion of defense contractor backlogs. Massive defense contracts are not filled overnight, so examining order backlogs is a relatively reliable way to gauge the interest of the DoD in a defense contractor’s existing or emerging products. For my sector comparison, I am using the top 6 holdings of the iShares U.S. Aerospace & Defense ETF (Ticker: ITA). I hate this ETF, and ETFs like it (DFEN) because of their massively outsized exposure to aerospace, and undersized allocation to companies like LMT. LMT is only 18% smaller than Boeing (Ticker: BA) but is only 30.4% of the exposure of BA (18.46% of the fund is BA, only 5.62% of the fund is LMT). Funds of this category are just BA / RTX hacks. I suggest building your own pie on a site like M1 Finance (although they are implicated in the trade restriction BS… please be advised of that… hoping other brokerages that are above board will offer similar UIs like the pie design… just wanted to be clear there) if you are interested in the defense sector. The top 6 holdings of ITA are: Boeing Company (Ticker: BA, MKT CAP $110B) at 18.46% Raytheon Technologies (Ticker: RTX, MKT CAP $101B) at 17.84% Lockheed Martin (Ticker: LMT, MKT CAP $90B) at 5.62% General Dynamics Corporation (Ticker: GD, MKT CAP $42B) 4.78% Teledyne Technologies Incorporated (Ticker: TDY, MKT CAP $13B) at 4.74% Northrop Grumman Corporation (Ticker: NOC, MKT CAP $48B) at 4.64% As a brief aside, please look at the breakdowns of ETFs before buying them. The fact that ITA has more exposure to TDY than NOC and L3Harris is wild. Make sector ETFs balanced how you want them to be balanced and it will be more engaging, and you will likely outperform. I digress. Backlogs for defense companies can easily be pulled from their quarterly reports. Here are the current backlogs in the same order as before, followed by a percentage of their backlog to their current market cap. All numbers are pulled from January earning reports unless otherwise noted with an * because they are still pending. Boeing Company backlog (Commercial: $282B, Defense: $61B, Foreign Military Sales (FMS, categorized by BA as ‘Global’): 21B, Total Backlog 364B): BA’s backlog to market cap is a ratio of 3.32, which is strong, but most of that backlog comes from the commercial, not the defense side. Airlines have been getting decimated, I am personally not interested in having much of my backlog exposed to commercial pressures when trying to invest in a defense play. Without commercial exposure, their defense only backlog ratio is .748. This is extremely low. I understand that this does not do BA justice, but I am keying in on defense exposure, and I am left thoroughly unsatisfied by that ratio. Also, we have seen several canceled contracts already on the commercial side. Raytheon Technologies backlog (Defense backlog for all 4 subdivisions: 67.3B): Raytheon only published a defense backlog in this quarter’s report. That is further evidence to me that the commercial aerospace side of the house is getting hammered. They have a relatively week backlog to market cap as well, putting them at a ratio of .664, worse off than the BA defense backlog. Lockheed Martin backlog (Total Backlog: $147B): This backlog blows our first two defense backlogs out of the water with a current market cap to backlog ratio of 1.63. General Dynamics Corporation backlog (Total Backlog: $89.5B, $11.6B is primarily business jets, but it is difficult to determine how much of their aerospace business is commercial): Solid 2.13 ratio, still great 1.85 if you do not consider their aerospace business. The curveball here for me is that GD published a consolidated operating profit of $4.1B including commercial aerospace, whereas LMT published a consolidated operating profit of $9.1B. This makes the LMT ratio of profit/market cap slightly in favor of LMT without accounting for the GD commercial aerospace exposure. This research surprised me; I may like GD more than I originally assumed I would. Still prefer LMT. Teledyne Technologies Incorporated backlog (Found in the earnings transcript, $1.7B): This stock is not quite in the same league as the other major contractors. This is an odd curveball that a lot of the defense ETFs seem to have too much exposure to. They have a weak backlog, but they are a smaller growing company. I am not interested in this at all. It has a backlog ratio of .129. Northrop Grumman Corporation backlog ($81B): Strong numbers here. I see NOC and LMT as the two front-runners in the defense sector. I like LMT more because I like their exposure to AI, 5G, and HGVs more than NOC, but I think this is a great alternative to LMT if you like the defense sector. Has a ratio of 1.69, slightly edging out LMT on this metric. LMT edges out NOC on margins by ~.9%, though, which has significant implications when considering the depth of the LMT backlog. The winners here are LMT, GD, and NOC. BA is attractive if you think anyone will have enough money to buy new planes. BA and RTX are both getting hammered by commercial aerospace exposure right now and are much more positioned as recovery plays. That said, LMT and NOC both make money now, and will regardless of the impact of the pandemic. LMT is growing at a slightly faster rate than NOC. Both are profit machines, but I like LMT’s product portfolio and leadership a lot more. FREE CASH FLOW Despite the pandemic, LMT had the free cash flow to be able to pay a $2.60 per share dividend. This maintains their ~3% yearly dividend rate. They had a free cash flow of $6.4B. They spent $3.9 of that in share repurchases and dividend payouts. That leaves 40% of that cash to continue to strengthen one of the most stalwart balance sheets outside of big tech on the street. Having this free cash flow allowed them to purchase Aerojet Rocketdyne for $4.4B in December. They seem flexible and willing to expand and take advantage of their relative position during the pandemic. This is a stock that has little downside risk and significant upside potential. It is always reassuring to me to know that at the end of the day, a company is using its profit to continue to grow. HEADWINDS New Administration – This is more of an unknown than a headwind. The Obama Administration was not light on military spending, and the newly appointed SecDef is unlikely to shy away from modernizing the force. Military defense budgets may get lost in the political shuffle, but nothing right now suggests that defense budgets are on the chopping block. Macroeconomic pressure – The markets are tumultuous in the wake of GME. Hedgies are shaking in their boots, and scared money weighed on markets the past week. If scared money continues to exert pressure on the broader equity markets, all boomer stocks are likely weighed down by slumping markets. Non-meme Status – The stocks that are impervious to macroeconomic pressures in the above paragraph are the stonks that we, the people, have decided to support. From GME to IPOE, there is a slew of stonks that are watching and laughing from the green zone as the broader markets slip deeper into the red zone. Unless sentiment about LMT changes, I see no evidence that LMT will remain unaffected by a broader economic downturn (despite showing growth YoY during a pandemic). TAILWINDS Aerojet Rocketdyne to the Moon – Cathie Wood opened up a $39mil position in LMT a few weeks ago, and this was near the announcement of ARKX. The big ideas 2021 article focuses heavily on satellite technology, deep learning, and HGVs. I think that the AR acquisition suggests that vertical integration is a priority for LMT. They even fielded a question in their earnings call about whether they were concerned about being perceived as a monopoly. Their answer was spot on—the USFG and DoD have a vested interest in the success of defense companies. Why would they discourage a defense contractor from vertical integration to optimize margins? International Tensions – SolarWinds has escalated US-Russia tensions. President Biden wants to look tough on China. LSCO is a DoD-wide priority. 5G.Mil – We still do not have a lot of fidelity on what this looks like, but the military would benefit in a lot of ways if we had world-wide access to the rapid transfer of encrypted data. Many units still rely on Vietnam-era technology signal technology with abysmal data rates. There are a lot of implications if the code can be cracked to win a DoD 5G contract. TRADE IDEAS Price Target: LMT is currently at a P/E of ~14. Verizon has roughly the same. LMT’s 5-year P/E ratio average is ~17. NOC is currently at a P/E of ~20. TSLA has a P/E Ratio of 1339 (disappointingly not 1337). P/E is a useless metric because no one seems to care about it. My point is that LMT makes a lot of money, and other companies that are valued at much higher multiples do not make any money at all. LMT’s P/E ratio is that of a boomer stock that has no growth potential. LMT’s P/E is exactly in line with the Aerospace and Defense Industry P/E ratio standard. LMT’s new CEO is pushing the industry in a new direction. I will arbitrarily choose a P/E ratio of 30, because it is half of the software industry average, and it is a nice round number. Plus, stock values are speculative and nonsense anyway. Share price today: $321.82 Share price based on LMT average 5-year P/E: $384.08 (I see this as a short term PT, reversion to the mean) Share price with a P/E of 30: $690.26 Buy and Hold: Simple. Doesn’t take much thought. Come back in a year or two and be happy with your tendies (and a few dividends to boot). LEAPS Call Debit Spread (Based on last trade prices): Buy $375 C 20 JAN 23 for $26.5, Sell $450 C 20 JAN 23 for $12. Total Cost $14.5 for a spread width of $75. Max gain 517% per spread. Higher risk strategy. LEAPS: Buy $500 C 20 JAN 23 for $7.20. Very high-risk strat. If the price target is hit within two years, these would be in the money $183 per contract for a gain of 2500%. This is the casino strat. SOURCES https://www.lockheedmartin.com/en-us/news/features/2020/james-taiclet-from-military-pilot-to-successful-ceo.html https://www.warren.senate.gov/newsroom/press-releases/in-response-to-senator-warrens-questions-secretary-of-defense-nominee-general-lloyd-austin-commits-to-recusing-himself-from-raytheon-decisions-for-four-years https://news.lockheedmartin.com/2019-08-30-Lockheed-Martins-Expertise-in-Hypersonic-Flight-Wins-New-Army-Work https://www.lockheedmartin.com/en-us/capabilities/hypersonics.html https://research.ark-invest.com/hubfs/1_Download_Files_ARK-Invest/White_Papers/ARK%E2%80%93Invest_BigIdeas_2021.pdf?hsCtaTracking=4e1a031b-7ed7-4fb2-929c-072267eda5fc%7Cee55057a-bc7b-441e-8b96-452ec1efe34c https://www.deseret.com/2018/6/19/20647309/twitter-reacts-to-trump-s-call-for-a-space-force https://comptroller.defense.gov/Portals/45/Documents/defbudget/fy2021/fy2021_Budget_Request_Overview_Book.pdf https://www.airforcemag.com/lockheed-receives-up-to-4-9-billion-for-next-gen-opir-satellites/ https://spacenews.com/northrop-grumman-gets-2-3-billion-space-force-contract-to-develop-missile-warning-satellites/ https://www.lockheedmartin.com/en-us/capabilities/directed-energy/laser-weapon-systems.html https://emerj.com/ai-sector-overviews/lockheed-martins-ai-applications-for-the-military/ https://www.defenseone.com/business/2020/07/new-ceo-wants-lockheed-become-5g-playe167072/ https://www.wsj.com/articles/defense-firms-expect-higher-spending-11548783988 https://www.etf.com/ITA#efficiency https://s2.q4cdn.com/661678649/files/doc_financials/2020/q4/4Q20-Presentation.pdf https://investors.rtx.com/static-files/dfd94ff7-4cca-4540-bc4b-4e3ba92fc646 https://investors.lockheedmartin.com/static-files/64e5aa03-9023-423a-8908-2aae8c7015ac https://s22.q4cdn.com/891946778/files/doc_financials/2020/q4/GD_4Q20_Earnings_Highlights-Outlook-Final.pdf https://www.fool.com/earnings/call-transcripts/2021/01/27/teledyne-technologies-inc-tdy-q4-2020-earnings-cal/ https://investor.northropgrumman.com/static-files/6e6e117f-f656-4c68-ba7f-3dc53c2dd13a
so I did the quest "fair play.." something or other, and the conversation with the quest giver had these weird black bars on the top and bottom where any text was instead of the radial wheel? whats up with that? also there was an item that had me looking through a scope? never seen something like that in this game
Am I the only one that misses a proper UI for the Casino Card Games? To see your own cards properly press this button. To see the coupiers cards properly press this button. Also the cards are pretty low res on only high textures, in my opinion - you often simply have to use the "look at these cards"-button unless you use first person. I feel like the games are seriously lacking an overlay for all the cards in the game.
Borderlands 3 - a great shooter with a lot of flaws
So I've been playing Borderlands 3 on the PS5 and really enjoying it! I finished the main story and am currently making my way through the DLC (which has been great so far, still on the Casino one.) For background I have played all the other Borderlands games and enjoyed them, but had not played any of them in 4 or so years so I was unsure if the formula would hold up. Pros: - The gunplay feels really great. The slide and mantle give you a lot more mobility, and the shooting feels GREAT on the dual-sense, the haptic triggers really add to the variety of guns in the game and 30 hours in I'm still finding guns that have new trigger feelings. - On a similar note, it runs great on the PS5. A few small bugs but other than that steller frame rate, smooth UI and minimal loading screens. I can definitely see how this all NOT being the case could ruin a game like this, as it was at launch. - My boy FL4k is awesome. Pro-ZD does a great job on the voice acting, and in general I find his character to be super fun to play as, not to mention having my favorite character design in all of Borderlands. I love the little touches like the food bowl on his backpack, or the matching bandana on his pet skag. - The loot is meaningful and fun to play around with. I have been able to try out multiple different builds and they have changed the way I approach combat in significant way. - Some great side quests. Also, I love some of the new characters like Wainwright Jacobs and *SPOILERS* the explorer you meet on the final planet. See the cons for most of the rest of the writing haha Cons: - I'm sure you've heard the critiques of the writing and they aren't wrong. i don't think it's *as bad* as some of the reviews I've read have made it out to be, and it has definitely made me chuckle quite a few times. But there are definitely too many jokes, and the main plot is not great. I think it had a chance to be really meaningful but didn't stick the landing. The main weaknesses for me are the lack of compelling character arcs and motivations, and I wasn't a fan of the villains. - It still does that Borderlands style of quest that I would describe as "Lucy pulling away the football from Charlie Brown" where things keep going wrong and you have to keep doing things. It can be frustrating because it never gives you an idea for how much longer a quest or missions could take: could be 20 minutes, could be 30! - The level design is a little too linear imo, I wish there was a little more room for exploration or taking alternate roots to your destination. --- Overall, I would recommend this game to people who enjoyed past Borderlands game or who just got a PS5 and are looking for a shooter that takes great advantage. It will definitely require some patience, but I think leaning in to the goofiness of the world and really trying to take advantage of the combat system/RPG mechanics can lead to a really great time!
This writing was copied from my bloghttps://nope-its-lily.medium.com/. I write about the NOPE and other options and market things there and on my twitterhttps://twitter.com/nope_its_lily. Cheers! Check out Part 1 first about my thoughts on the short squeeze thesis. To clarify — I do think shorts are being squeezed in Gamestop, although this is auxiliary to the main driver of the stock’s momentum (and not, in my opinion, the primary driver of Friday’s exponential rise). So okay, let’s go to the obvious question — if hedge fund tears didn’t cause Gamestop to rocket, what did cause it? Wew laddy, +71.25% at the peak. Gamestop in many ways is an extraordinary story, and has all the properties of a successful meme stock (salience):
Personal name recognition/Nostalgia-For better or worse, we all know/remember Gamestop (primarily from childhood), which is similarly why Hertez performed so well in the afterlife while Mallinckrodt hasn’t.
A hero and a villain — Much like Tesla, Ryan Cohen represents the hero in the Gamestop narrative, where investors can paint whatever picture of the future they want and justify whatever price tag they pay. Similarly, Melvin and Citron (I mean, even the name Melvin) and the hedge fund industry are (perhaps well-deserved) villains in the arc, helping obfuscate feelings of greed or risk by presenting it as a righteous cause.
A cataly-ish — For obvious reasons Gamestop is benefiting from the console cycle, but perhaps to a lesser degree than before (its massive real world presence during a pandemic doesn’t help much).
Humor-What could be more funny than investing in a relic of the early 2000s? Except maybe investing billions into 3d renderings of hydrogen powered cars.
So it isn’t a surprise Gamestop captivated the attention of the internet; despite common belief, the legend of Gamestop extended far outside wallstreetbets (although the saga of DeepFuckingValue/RoaringKitty there helped bring substantial energy to the cause). And how does the internet show some love? Well, it buys calls. For better or worse, most new investors have absolutely no concept outside of simple long call/put positions (probably for the best, from experience). In general, most new market positions view long options (and, let’s face it, mostly calls) as a highly leveraged bet on the underlying akin to a lotto ticket, which works beautifully for the following reasons:
Long options have asymmetric risk-reward, assuming risk-loving participants.
While in prior posts I’ve touched on the expected profit of options being zero, this is only true (it’s never actually true, due to seller’s, variance risk premium, and a host of other factors) under risk-neutral measure. In the real world, investors (especially on indices) tend to be risk-averse (weighting losses more heavily than chance of gain)… at least historically. The new class of retail investors, on the other hand, partly engendered by Robinhood’s extremely gamified UI tends to be risk-loving (“yolos”), favoring chance of gain over (higher) chance of loss. For that type of an investor, options are akin to a casino due to convexity, or in layman’s terms, “the potential to go up a lot really fast” in value. This is of course true for stocks too (albeit less so, due to the implied leverage of options), but when an individual purchases a stock they have a rather large downside (the entire stock can become worthless). This isn’t the case for a call option, which only represents a portion of the total cost of the stock, but represents the entire upside. 2. Options have to be hedged… often in the underlying. Before I get 1000 responses telling me this isn’t always true (especially on indices, where you have futures and all sorts of nice things) — it’s more or less true on a meme stock, which basically has no beta or correlation to any other stock (except perhaps other meme stocks). In general, one can anticipate that an option written by a market maker and sold to a retail investor (who owns a long position from that transaction) is hedged in the underlying stock, which obeys the same rules of buying and selling pressure. This is even more apparent in stocks with low float, which tend to move in price substantially with relatively low volume traded. You can imagine how few option contracts it similarly takes (given the implied leverage up to 100 shares worth of delta) to actually move the price (I’ve seen call options move the spot in real time, for instance, on Del Taco stock before earnings). 3. Option buying begets option buying. What happens when a few individuals buy options on a stock? It moves up slightly (usually in proportion to how many options were bought, what time period they were bought in, and how large the underlying’s float is). This triggers the happy centers in peoples’ brains (yay, we’re making money) and triggers more buying of calls. More interestingly, option convexity is largely due to the Greek gamma, which simply refers to the rate delta changes in response to changes in the underlying’s spot price. Delta more formally measures how much we expect the option price to change as the spot price changes, but more usefully for this example can represent how many shares equivalent the option contract controls at the given price. This is why delta represents the hedge ratio — if you, for instance, write a 100 delta (ITM) call option and sell it, you need to equivalently own 100 shares of that stock to neutralize your risk. Delta is interesting (my favorite Greek) because it is heavily non-linear, and changes in response to:
Spot price (gamma)
Time to expiration of the option (charm)
Volatility of the underlying (vanna)
These are all second order derivatives, so you probably are lost by now if you didn’t take calculus at some point. So why is gamma important here? Source: quantik.org Unlike controlling the equivalent delta’s worth of shares, the value of an option contract increases at a faster rate as it gets closer to in-the-money. This is (one of the reasons) why options have convexity — the value of an OTM call option contract goes up faster as it gets closer to ITM, with a potential for (5,10,100,200+)**-**baggers (multiples of how much you paid for the initial) if you play it right. What’s even more interesting though than gamma alone, however, is pairing it with theta, the decay of an option’s value as the time-to-expiration draws closer. This tends to have a strong relationship to the implied volatility — theta represents the time value of the option (extrinsic), and implied volatility is largely the market consensus of the potential for the underlying to move in the time remaining on the option. However, as the days tick down, the time for that move to actually happen diminishes, and therefore the value of the option similarly goes down with it. As IV increases, theta usually does (especially on short term options), and vice versa. (Helpful video by the tastytrade crew —https://www.tastytrade.com/shows/market-measures/episodes/theta-and-iv-05-17-2019) So, given my tendency to ramble, the question is — why is this important? Let’s look at gamma and theta in the context of 0-day-to-expiration (0dte) options, and try to piece together what happened to Gamestop on January 22, 2021.
0 Days to Live
0dte options have long been a mainstay of the dopamine addicted day-trader community (including me, sometimes) given they represent the purest form of lottery ticket:
They expire at the end of the day — You don’t need to go to bed and worry about your position, because it’s either closed or worthless.
They’re cheap, generally-Theta in particular becomes exponential for 0dte options, and you can quickly buy positions on sale just to gamble as the end of the day grows closer.
They still represent implied leverage and have that tasty convexity-Like their more respectable brethren, 0dte options still represent the underlying and have all the neat Greeks (gamma, delta, vanna, pajamas, etc.) which make their payouts non-linear and fun.
In general, the optimal strategy to capitalize on 0dte long options is to buy as late as possible in the day, to allow theta to provide as much leverage to you as cheaply as possible.
Let’s Imagine a Scenario Here
Let’s imagine you have a high implied volatility stock that has been stable/slightly declining in price for multiple days. During that time period, theta is aggressively destroying the value of long options, while IV is similarly dropping (both due to theta and due to relative lack of movement). As we get to the final day (this is a weekly, for example), much of the option’s value has now disappeared. This impacts both put and calls open, though. And let’s say a mean orange decided to start a war on your stock in the days before, causing a flood of short-term puts to hit the market during that week, which had minimal effect (largely due to continual call buying of longer-dated options coupled with actual shares buying pressure due to belief of a short squeeze/Ryan Cohen being the second coming of Christ). What happens when those puts start to expire? As the days and then hours tick down, the hedges of those put positions (shorted shares) start to unwind, and buying pressure picks up. Similarly, this buying pressure is noticed by market participants, who start to capitalize on the momentum by buying 0dte call options. These at first have minimal impact, largely because the inflow and outflow of call delta are roughly equivalent (somewhat of a bias towards inflow, pushing price up alongside share buying). But towards the middle of the day, two interesting things happen:
Theta and charm become more and more prominent in both making new option positions cheaper and unwinding existing put and call positions.
Gamma starts to become more dominant due to the high implied leverage versus cost of 0dtes, leading to the virtuous cycle (option buying begets option buying).
These two effects tend to be complementary — as the hedges unwind (given the weekly puts from Citron/the short seller attack) for existing option positions, new 0dte positions can be bought and bought, each time pushing up the underlying as well as increasing the value and delta of other 0dte positions. This can be neatly observed in the option volume versus open interest for the 1/22 series on GME: This is fine. Although more puts traded, the delta (for obvious reasons) of calls is much higher. As the price of the stock goes higher and higher, this continues to attract more and more speculation, hoping to capitalize on the continued momentum. This continues in a loop:
The price of the underlying continues to increase as put hedges unwind, volatility spikes, and call options are bought (the initial delta hedge).
The increase in price leads to gamma of existing contracts increasing the delta of those contracts.
This leads to more shares being bought to hedge those increasingly higher delta positions.
This leads to more speculation and momentum.
An interesting property of $GME from Friday you can neatly observe is the highest strike in the series is $60, meaning that at Friday’s close, every single call option expiring 1/22 expired ITM. More interestingly is the relationship with gamma, again observable below: Source: quantik.org As a contract moves further and further ITM (at one point, GME hit $76 intraday), the gamma of the contract decreases as delta hits 100 on the position. This implies a cap on the momentum from the virtuous cycle described above — while continued call buying can of course drive up the price further, not only does the cost become prohibitive (given that a deep-ITM position is basically equivalent to buying 100 shares in payout), it becomes linear (and therefore boring). Once 100 delta is reached, there is no more cycle of increasing spot price causing increasing share buying, only normal share buying. And that’s when it drops. It’s hard to say whether the halt caused the drop (given the mental association halts have to pump and dumps for most investors). In this case the drop assuredly coincided with the halt, but more importantly, we can observe where the drop ended: 57.99 is such a pretty number. In this case, we can observe the drop in price stabilized at $58, before rapidly jumping above $60. This is largely due to gamma and continued 0dte call buying buttressing the fall — as the positions fell farther OTM, shares used to hedge those positions are sold off, further driving the price down (in this scenario, the dealers are almost assuredly short gamma). However, similarly those positions-now closeOTM and close to expiry-become cheaper at a fairly exponential rate (due to theta and charm). Speculators again gain conviction, pushing the price up above the highest strike (to the point where gamma provides no real extra push versus the clock ticking down). This is what we call a gamma squeeze, and isn’t a terribly uncommon phenomenon. It largely follows similar patterns:
In general, gamma squeezes tend to happen closer to OPEX, due to both hedge unwinding (in the case of a previous put skew, for instance) and due to the 0dte effects mentioned.
In general, there is both a rapid rise (due to gamma looping and speculators joining) with a similarly steep cliff (especially if the available strikes is exhausted, like what happened to $GME).
Can it be continued forever, though?
In general, the answer unfortunately is yes. Gamma squeezes in generally power meme stocks, and require a few elements to be true:
Continued supply of strikes and promise of convexity — Put gamma squeezes rarely happen because well, the maximum value of a put option occurs when the underlying hits 0. Calls, however, have an infinite potential payoff and strikes similarly can be added indefinitely. This allows continued creation of OTM options, which due to cheap premium and asymmetric risk-reward on longs power the gamma squeeze.
Continued momentum-In general, meme stocks follow the greater fool theory, despite promise of rocket emojis. When they drop, they drop hard.
Oopsies. This is because, as previously mentioned, meme stocks are powered by long calls sold by market makers, who are chronically short gamma. Any selling begets more selling. Even periods of quiescence are dangerous, because without continued inflow of call delta, hedges unwind, and the selling pressure begins.
Continued attention-This is where salience shines. The major reason Tesla (the OG gamma squeeze) continued to rocket throughout 2020 was largely due to Elon Musk’s charisma and Tesla’s promise of a better world. It becomes a lot easier to stomach risk for an investor when following a strong personality with a killer story. This role was largely played in Gamestop’s saga by Ryan Cohen, and fed into (potentially unwittingly) by the battle with Citron and the mystique of DeepFuckingValue. It remains, however, to be seen if this will continue.
The moral of the story here is retail, for better or for worse, finally learned how to weaponize options. We’ll see what happens next.
Prosper, a crosschain prediction app with working platform and ridiculously low cap
Back in december I came across a small project called Prosper. #Prosper is a prediction market project, just like augur, only much, much better. First of all i'll precise that I am not a member of the project. I'm just smone who does his homeworks and likes to help :) I looked into it superficially and it seemed there was potential so I kept an eye on it until public sale. That is until they canceled public sale to replace it with a mining event, essentially putting their prediction platform to live testing. I decided to participate and mine $PROS. That's when I got convinced this had tremendous potential. I’ll let you hop onto their platform at beta.prosper.so to check by yourself how predictions work, it’s pretty straightforward. You choose a pool amongst the proposed (currently BNB and ETH, many more to come) and predict whether the price will be above or below the ticker displayed. There you go, 2 clicks and you’re in. The predictions are currently closed until next event, which should happen soon. So what makes me think it’s just a wonder in the making? here is what:
1. The team:
- The team is composed of some of the guys from Prometeus labs (which is a backer of the project btw). Their LinkedIn and twitters are public, they make AMAs etc. We’re dealing with some serious guys, settled in the crypto industry for years. - More importantly, their mindset is what convinced me. They’re very focused on delivering their roadmap and more, seem to have a clear picture of where they want their product to go, and how to get there. They also have a good understanding of the tokenomics mechanisms of 2021 cryptos and understand the interest of creation and retention of value in the $PROS token.
2. The investors and backers:
You’ll find a list on the website, but the project seems to have very strong backing, from Prom labs ofc, but also from all the other projects they are working with such as chainlink, Polkadot, Matic etc. And then there is Binance, which is not officially listed, but it is clear to me that they are supporting as a part of the BSC ecosystem. I mean, what project gets listed on Binance when it’s like 3 weeks old ? because yeah , Prosper is listed on Binance already. Also the team is connected through Prometeus labs that has had its own token $PROM listed for years. I would also highlight that their TG (https://t.me/prosperfi) has already 5k+ people and a growing engaged community. That just does not happen with shitcoin projects.
3. The project:
- The project is at the exact spot I’m seeing this bullrun hit: - Crosschain on many altchains, and mainly BSC which is rocketing atm, but also Polygon (matic) and Polkadot. - DEFI: although prediction markets are still a niche in the DEFI, someone you may know thinks they're deemed to take their share of this run (hint: he created Ethereum). - Non Custodial: You make your predictions and claim your gains straight from / to you own metamask wallet (walletconnect will be implemented). Your keys, your money. Best thing? BSC will let you do that for a few pennies of fees. - The DAO: team will let holders and community participate in the project governance. Will become pretty standard in the future of crypto projects, but we have here a DAO that took a huge decision in the very first week of its existence (see tokenomics section), and that is telling a lot about the strength of the project. - It is alive and kicking: the platform has been launched and ran for several days as a beta. It saw tremendous volume (over 18.5 M USD) and generated over 355k USD in fees in less than 10 days. This is absolutely huge, espetially considering those fees are going back to the treasury, feeding the whole project as well as holders pockets. -The UI is miles ahead of the competition. Let’s you literally place a prediction in two clicks. - It has an open road to capture a good chunck of the Prediciton market: competition is either old news and outdated in technology (augur etc.), or just announced and very far from hitting the market (polkamarket etc.). - It has many features on the roadmap, with the main being a mobile app (coming out soon), and sports bets. The team already leaked in an AMA (https://www.youtube.com/watch?v=9IB8s6GtVww) that they have secured a partnership with a huge sports betting site. Its is also developing a unique system of bet insurance, and the possibility for holders to open their own custom pools (i.e. be the casino). - The platform is already ported in Chinese. The fact that china is a gambling addict and bet lover country is news to no one. - Last but not least, they just announced that they will keep making mining events every time the project is ported to a new Blockchain, giving the opportunity to users to get the BC’s native token + to pro holders to pocket even more Pros. When does this stop getting better ??
4. The $PROS tokenomics:
- The Max supply is 100M $PROS. The circulating supply is currently about 4.5M. Here is the repartition and unvesting schedule of the supply: Investors: 4.57M Strategic + 3.4M Seed + 0.25M Presale + 2.01M Private : ½ released on UNI listing in Jan.2021 Seed round: 9 months of linear vesting (0,35% / day), starting from April 14th;Strategic round: 6 months of linear vesting, starting from April 14th;Private round: 8 months of linear vesting, starting from April 14th;Presale round: 3 months of linear vesting, starting from April 14th. Marketing: 10M - 3 months lock-up, after — 10% per month. Community funds: 5M - 6 months lock-up, after — 10% per month. Reserves: 15M - Locked for urgent situations, the community will be notified in advance before unlock; Ecosystem: 12M - 6 months lock-up, after — 25% every 3rd month. Team: 13.38M - 1 year lock-up, 1 year linear vesting period; Staking Rewards: 30M - Remain locked until the binary liquidity program an on-chain aggregation launch. As you can see, we’re not having a cliff release, the team actually changed their initial plans to adopt linear unvesting and help protect the price of the token, and avoid dumps. Equally, DAO voted in the very first week to delay the start of unvesting by 2 full months in order to give time for product and features roll out. With a total of 99% yeses on the vote, it means that even investors probably voted to vest their own tokens longer, which means they’re in to support the project on the long term.
5. Use of the Token:
This is a very important part. As already said, team has taken good measures to increase the value and rewards of holding $PROS. Amongst them are mainly the staking (team leaked: very very soon) and Liquidity providing. We don’t have announcement on that yet so I can’t tell more, but I’m feeling it will be huge as part of the fees collected by the platform will be redistributed to the stakers. Another very interesting use is the DAO vote of course, and the future possibility for the holders to create their own prediction pools and earn fees from them. This is just one of the best use case I’ve ever seen for a token. These are just the first and announced reasons to hold PROS, and with such low circulating tokens I’m expecting the demand to ramp up pretty fast. So these were all the infos on Prosper and $Pros I have, feel free to DYOR : Website : https://prosper.so/ Prediciton platform : https://beta.prosper.so/ Medium : https://medium.com/pooler Main telegram channel: https://t.me/prosperfi Buy $PROS on Binance https://www.binance.com/en/trade/PROS_ETH And UNISWAP https://info.uniswap.org/token/0x8642a849d0dcb7a15a974794668adcfbe4794b56 Before you go I’ll try and help you with one last thing: lets say you saw the value in the project, here is an interesting last info : #Prosper is currently below 10M market cap. Which is ridiculously low for such project. Main competitor is at 160M, and is way behind on pretty much all topics. It is currently one of the very lowest cap listed on Binance. As for the price ? Although it keeps going up at a reasonable pace, i would say that it has a lot of room to grow upward from the consolidation phase it has had for 2 weeks now. The team announced some staking news for as soon as this week-end, and i'm expecting it to move the price considerably.
Here's the update, typed as he was talking, apologies if I missed anything. NO FURTHER SHUTDOWNS ANNOUNCED! Pause is EXTENDED through 1/15/2021.
Situation: We are at a critical point and here is why.
Encouraging news on vaccine: FDA granted emergency use. Western States panel approved.
First vaccine shipment on Monday, frontline healthcare workers to get immediate vaccination.
Did a test run for vaccine delivery process, will keep Nevadans posted.
Dr. Fauci predicted a surge on top of a surge, that's where Nevada is headed.
We are just now beginning to see the effects of the holidays. Small decline in cases and testing over the holiday, big surges now.
Seeing big increases in hospitalizations, 1700 Nevadans since Friday.
In Southern Nevada we have NOT peaked yet.
Protecting healthcare infrastructure is the main priority. Setting up hospitals in parking garages just in case.
No doubt our hospitals are seeing an increase in strain, as well as actual healthcare workers.
COVID deaths on the rise. 2539 Nevadans dead.
Statewide pause summary, talked about mitigation, capacity limits, etc.
As of November 30th, 74% Nevadans wore masks when leaving home. If we were at 95% compliance we would save more lives by Spring.
Noted that Nevadans are under stress, worried about health, jobs, school. Wants everyone to do what we can to reduce strain on hospitals.
EXTENDING CURRENT NEVADA PAUSE THROUGH JANUARY 15TH, NO ANNOUNCED SHUTDOWNS.
All current restrictions are still in place.
Sisolak says that if his health officials see cases rise more, he will shut more things down.
Sign an eviction moratorium in place tomorrow to protect Nevadans, through March 31st.
Better to leave Nevadans in homes versus in shelters and homelessness.
When people are evicted it becomes impossible to stay home, they will be forced outside and potentially spread COVID-19.
Talked about how tenants are still obligated to pay rent. Talked about rental assistance programs. Supported with federal assistance dollars, funds are low though.
Realizes this will be hard on landlords, asking landlords to continue to sacrifice and do more to help tenants. Promises to look into assistance for landlords.
Vaccine on the horizon, please continue to be strong. Fight the virus, not each other.
Says not a day goes by that he doesn't think about lives and our economic structure.
Acknowledges that we have record cases, but realizes that families are suffering, with little financing assistance.
Claims no winning options, picked whatever option hurts Nevadans the least.
Federal government has yet to grasp the complexity of our situation. Federal government says that states are not doing enough. Sisolak admits mitigation policies, our complete shutdown, would be best. However without funding and paying Nevadans to stay home, is not realistic. Says shutdowns don't work without people getting paid.
State is trying desperately to balance health and economy.
Families are teetering on the brink. We have lost 250,000 jobs, NV had highest unemployment rate in the country.
142,000 Nevadans have exhausted their UI benefits, won't be able to file again until March 2021, says NV needs more federal help.
State of Nevada had a savings account, a rainy day fund, which was their safety net. As of today, there is no more money. No more rainy day fund. CARES Act funding ends at the end of the year.
According to our state economist, another shutdown will put us in a just as bad or worse state than the Great Depression.
Says that if he could write a check to pay everyone, he would, but can't.
Gaming industry. Under the same or tougher restrictions as everyone else. Gaming Control Board is the most regulated business in the state.
When he thinks of the gaming industry, he loses sleep because under a state at home order, NV lost 250,000 jobs. Cooks, dealers, valet, entertainers, etc.
Gaming matters in this state. If we shut down again, state loses $52 million in tax revenue a month. That same revenue supports Nevadans, health, benefits, the safety we need. That's why he has kept the casinos open.
(Side note: so basically, casinos need to be open so that the state can fund UI and benefits for the State)
This week it was reported that NV has seen a 50% increase in opioid and drug death. Does not believe its a coincidence.
People won't be healthy if they lose their job, benefits, housing, etc.
Relied on the science and health officials to make decisions.
COVID-19 is the first and last thing he thinks about every day.
Praises healthcare workers for their sacrifices.
Says his blood boils when the federal government says that States do not do enough.
Says that everyone is stepping up, task force has gotten millions of masks and PPE. Had to do it themselves versus rely on the federal government.
Says federal government promised PPE, but help never came.
Invites McConnell to look at the hospital wards, foreclosed homes, to look at all affected Nevadans when he said citizens did not need the extra help.
Compromise is hard, but possible if both sides toss politics aside.
We must figure things out on our own, if not, more shutdowns will be forced.
Vaccine is on the way. Stay strong. Says he has made the best decision for our state all things considered.
Called upon all Nevadans to come together, again, to do this.
If we cannot control cases, he will impost further restrictions.
We are all frontline people, tired, worn out, ready to give up. We have a choice to think of things as every man for themselves, or to support each other and have each others backs.
Look after each other. Love our neighbors.
We face all challenges together. Nevada will make it through this. The end result will be based on how much we care for each other.
A Nevadan is testing positive every 40 seconds. 1 hour and 15 minutes a Nevadan dies.
Please, protect yourselves and one another by wearing a mask, washing hands, and socially distance.
We are grateful to all community members took part in the Lottery beta test finished on July 9th. 59 testers from 16 countries took part in beta testing, the most active tester (@hpe) received a 5000 $BET bounty from our team. Beta test was an essential stage on the way to release. We improved the Dice UI. Apart from this, we completed a big job with DC-Messaging library and fixed a set of critical bugs. Pay attention that from now the primary DAO.Casino news source is our new blog at https://blog.dao.casino.
Lottery
The Lottery passed a crucial development stage – beta testing. The activity of our community members turned out to be so high and effective, so we decided to extend beta testing by a day. As a result of the beta test passed on July 5th - 9th within our community members, we have collected valuable information, and we will be able to make the Lottery even better. As soon as The Lottery is ready to be released, we will announce it. The Lottery changelog:
All game and ticket stats is being stored in an individual contract now;
Website loading speed was optimized;
Data processing was optimized;
Full game period stats are now available in a player's profile;
Smart contract tests were updated;
We started working on decreasing a transaction gas cost;
We began developing an onboarding Lottery tutorial;
During careful testing within team members, we found a way to improve Dice UI. We have also found bugs and fixed critical faults in Dice and the DC-Messaging library. Dice changelog
Messaging bug between bankroll backers and player during a launch of multiple bankroller apps with the same slug simultaneously fixed;
Signal servers' issue when messaging became impossible because of the unavailability of one of the servers fixed.
DCLib & Bankroller changelog
Automated change of contracts and slugs of a game in DCLib and the Bankroller according to environment implemented.
Man! most blockchain i know promises to do this and that, but ICX already has them
look at this https://www.icondev.io/docs/sdk-overview, widely used programming languages is already supported, staking, governance and more. even most top coins doenst have what icon have on technical perspective. what cardano wants to accomplish or at least following their roadmap is already achieved most by ICON. It feels like someone/something is holding back ICON. or someone/something is suppressing how ready this blockchain is. all icon needs is a little push and exposure. my confidence to this project skyrocketed NGL. for those who are already accumulated, dont forget to stake. for those who likes to invest its not yet late, the marketcap is only 450M. if somehow/someway ICX get exposed more and developers flocked. imagine a x10 is only 4.5B not even half of XRPee. imma buy more in coming weeks and months. BTW i bought 150 ICX on early 2018 @ $8.50. still salty i didnt sell(i still have the vids when it was dumping), but it is what it is. shout out to ICONBET, please make your UI UX a little more modernized. it feels like going to an old casino with old carpets and furniture's.
I'm a software engineer and I'm building an interesting (at least in my opinion) project on Ethereum right now. I'm doing it alone (architecture design, UI design, contract code and frontend) and nobody, even my friends, knows what is it. After two months of hard work sleeping 4-6 hours a day it's now 95% ready. All I need to do in order to deliver is to complete a bunch of frontend-related work, test it on kovan, deploy and then announce. But right now, I'm completely exhausted. I'm afraid if nobody would like it. Or if I won't be able to execute post-production well. Or I don't know... There are too many doubts in my head right now and I need someone to validate the idea of this project, to find out if it is at least seems interesting for someone else. Please, help me. The idea is to build a for-profit DAO that operates a decentralized casino. The casino User goes to a starting webpage and sees a list of simple rules, like: 1. Guess the number between 0 and 99 and place a bet on it in ETH 2. If your guess was correct, you win 10x of your bet 3. If your guess was wrong your bet goes to the prize fund 4. 1% of all bets collected by the DAO as a fee If the user agrees they connect their wallet (Metamask or mobile with WalletConnect) and proceeds to a next page where they can place a bet on some number. They send the transaction and if their guessed number was the same as a generated by the algorithm (which is secure and I won't dive deep in it right now), they are redirected to a page where they could claim their prize. The DAO The DAO has a very special token that makes it very cheap and technically simple to implement secure voting systems and other protocols which rely on shareholder's share. To get this token, one could just mint it in exchange for ethers (which are 100% added to the casino's prize fund) right there on a one of the DAO's webpages. Possession of this token gives a user the next two super-powers:
The user can now participate in (or start their own) votings. The more token they possess, the more voting power they have. And not only votings like "do you want developers to implement this feature" but much more. As I mentioned earlier, these votings are secure, so they can automatically do some critical stuff. Right now it is possible to upgrade contract implementation of several contracts, increase maximum supply of the token and change the token's minting price. And a lot more could be added (technically, any parameter the system has can be added and then modified through these votings - we just need to upgrade contracts first).
Remember these 1% fees from each bet? Each month token holders can receive their share of collected fees. Again, more tokens, more fees.
It costs only around 0.006-0.01 eth to place a vote. I believe it is cheap. Roughly speaking, this is it. Please, let me know what do you think of it. Do you like the idea so far? Would you play such a casino or invest in such a token? Would you participate in such a DAO (including other activities, not just votings)? Thanks in advance!
0 to Mythic – my thoughts on the game as a new f2p/letter to the devs
Hi everyone! My name is Mingos. You may have seen me around twitch and discord spamming in chat and worshipping Ludia. I like deck building games and I was a consistent legend hearthstone and top 20 Pokémon doubles player. I took to Mythic last night on day 4 of starting the game (shoutouts to CopperPitch, BBQ, vhirvi, cautionfun, Professerf, DrStned, Meals, and everyone who has tuned in the stream to give me their wisdom) and I’d like to give some feedback and my thoughts on the game as a whole! Gameplay The gameplay is very dynamic and fist clenching and it brought back a lot of fond memories of me playing CCGs in the past and it was an absolute blast to go through the ranks! The gameplay functions incredibly similar to hearthstone – where each creature has an attack & health and upon receiving an attack, health is deducted with the creature dying once health reaches 0. There is nothing wrong with this style of combat but I was hoping that it had a little more distinction as games like yugioh, Pokémon TCG and MTG all have their own take on the combat system. In saying that, the game has this thing called the sanctum – a shared pool of cards that players can choose upon appeasing their gods. I was initially very skeptical of this mechanic because it was advertised that Gods Unchained would have less RNG compared to other games and having random cards in a pool available each game? Lunacy. However, I have learned to realize that this sanctum adds a special flavor to the game. As it is available to both players, players can deny cards and out-maneuver the opponent. Simultaneously, it contains some “answers” such as relic removal for when an enemy draws an amazing relic early. Finally, we have a modified mana system – you get increasing amount of resources each turn to play more cards. However, starting from the 6th mana, subsequent turns will only unlock a fraction of the mana with the full mana crystal unlocked after 2, 2, 3, 4 turns for mana 6, 7, 8, 9, respectively. I will go into detail about this in the balance section. Gods Currently there are 6 gods in the game, each with their god powers that you can choose (per game). It is quite likely that I don’t have access to the suite of cards available to each god and being a beginner certainly doesn’t help. My thoughts on the cards has been that they lack a bit of flavor and distinction to the gods. Take for example god of death who has more cards built around death, the void and afterlife, we would have cards like “Made Mark” belonging to god of deception when I think that’d be perfect for god of death. There are certain archetypes that are more accessible pertaining to the various gods but as a deckbuilder I feel that the synergies around these archetypes are not very well defined from a lore perspective. I am sure as more cards are added into the game, the more tools we will receive to explore these archetypes further. Balance I have a lot to say about this but I will only talk about the few main points. It feels like to me a lot of the card power is inspired by hearthstone and there is nothing wrong with that. As a theory crafter I look at each card’s worth by simply going mana cost + 1 i.e. a 1 cost should have about 2/2 of stats or value equivalent, 2 cost 3/3 and so on. The complication comes once we get to 6 mana and beyond where the value curve gets a bit out of hand. Looking through the cards, the value of 6 mana cards roughly follow the formula above and that feels a bit undervalued given that 6 mana comes online at turn 7. This is interesting because that means even control decks are pressured to put in a healthy amount (or maybe majority) of cards that are 5 cost or below. Since you would be mana locked pre turn 7 to 5 mana or below to stabilize. Looking through GUdecks it appears to me that 6+ cost cards are only picked when they are outliers such as legendaries or limited cards with the ability to develop even more value to win a game of attrition. Now conversely, if we look at the lower cost creatures, we have cards like switch duelist, pyramid warden, jinxblade duelist which present strong early game value or just a straight up threat that demands instant removal before snowball. Certainly, these cards are top tier cards and outliers but if we look at the upper mana costs, we have much fewer cases to draw examples from. Most gods have a strong aoe board clear around 6th mana but lets evaluate that a little bit. Taking into account the extra mana we get, if we go first we would have a total of 27 mana before the opponent gets 6 mana. Conversely, 23 if we go second. That means if we can yield approx. 1.5 damage for each mana spent then we can win the game before turn 7. With cards like makeshift shiv or ritual rod which presents 5 and 6 points of damage, respectively, that is certainly not a problem once you have an optimized deck. I do want to preface I am simply a new player and my point is simply that I feel the 6+ cost cards presently seem a bit undervalued, in their board presence and reactive abilities. Community Never change! EVERYONE has been amazing! Everyone has been incredibly supportive, from the players to the devs. I think the community is what made it so fun for me as it has. Closing If you have read this far, thanks! I have genuinely and thoroughly enjoyed the game and there are things that I chose to not address like UI and bugs because I am aware that the devs are aware of those issues as they are more directly attributed to player retention. Thanks for all your hard work! I also want to mention again these are just my thoughts as a fairly new player and from a beginner perspective only. One important thing I forgot to mention is that players get to KEEP their cards which is one of the driving points of the game and I hope the game gets more traction as it becomes more developed. I often play deck builder games and occasionally play some music on stream. Feel free to reach out to me to ask about anything related to the game, your casino deck that you have built or anything else, or just say hi. I enjoy chatting and getting to know people so just having twitch chat send memes would be a blessing https://www.twitch.tv/mmmmingos. Take care and peace out!
Welcome Bosses, Chicagoans and all! Today we bring you great news, crew. See here, we have decided to let the public in on the operation: we are now doing public betas of new patches! This means that if you play Empire of Sin on Steam, you can now choose to opt into playing the latest stable beta build of the game. Here is how to do it:
Open Steam.
Go to the Library and right-click on Empire of Sin > Manage > Betas.
Choose the beta branch available in the drop down menu.
You should then be able to download the beta build. No password needed!
And that’s it, you’re good to go, boss! Of course, we would love to hear your feedback on the beta patch. Feel free to let us know in the comments below, in the Empire of Sin Discord or in the Empire of Sin Beta sub-forum. Discord: https://discord.gg/qX2PTYK Forum: http://pdxint.at/3tflvQ6 See below for a full list of Patch Notes for Beta Branch 1.03.
Update Notes - Beta Branch 1.03
Please Remember:
Back up your game save folder to ensure any issues during this test do not affect your main game saves
When reporting issues, please include the build version number in the report. You can find the version number on the main menu, or by dropping down the developer console.
You may be asked to attach a game save or log to a report. You can find your save games at C:Users[username]AppDataLocalLowRomeroGamesEmpireOfSinGameSaves
Player logs can be found at C:Users[username]AppDataLocalLowRomeroGamesEmpireOfSin.... Look for the folder that matches the time the game crashed
If a build update happens while you are playing the game you will need to restart Steam to get the update
Known Issues:
We're aware of an issue where you can receive notifications & loot regarding Big Jims Stash incorrectly. The team is working on a fix for this.
We're aware of some stability issues around the tutorial. The team is working on a fix.
We're aware of rare issue where buildings in the world can occasionally disappear. If you encounter this issue any additional Information you can provide would be very helpful.
Changelog
The Highlights
Safehouses are now hidden
Combat AI has been improved and provides more challenge
An option to avoid nuisance combat demands has been added, a new system will be implemented in the next update (1.04)
Fast travel has been limited
You can no longer attack an Enemy Faction you’re not at War with
General Changes
AI ignores temporary alliances when deciding to break an alliance
Loot crates are now rebalanced
Adjusted racket income filter list to take the prosperity modifier into account
Added separate notoriety gains for raze, ransack, and smash up
Prevented Personality Traits from reapplying every time you save/load
Removed time-free teleporting
Fix disappearing gangsters
UI polish
Locale polish
Prevented alcohol resource errors when ransacking that could lead to inventory corruption
Fixed instances of disappearing actors when upgrading ambience
Fixed severe issues when a game is loaded where "master hotelier" is in effect
Fixed an issue where actors could be sent to the void if two buildings changed their racket type at the same time
Added more building and colour variety in the neighbourhoods
Player cannot scroll the claim list without using virtual cursor mode when using a controller
Gangster Talents need to be unlocked
Fix boss ability items inheriting incorrect modifiers through weapon stats
Add a wait to the flee action so players can see the characters leave the area
Character model improvements
When editing a building name, if player adds a space or lowercase letters, the building name will not be displayed correctly
Adding more building variety throughout the neighbourhoods
Better telegraphing and delay for Hotels Disbanding
Better notifications for players when hotels are disbanded
Fixed a softlock when assigning Lieutenants
Fixed issue where if a character has more than 9 Status Effects on them, the UI will start to overlap. If they receive 28 or more, the icons will start to go off screen
Empire screen filter lists scroll resets on repopulating
The missing synergy icon has been found and returned to its rightful slot
The Crew screen and Black Market now have no whitespace issues when viewed in 4:3
The issue when switching to Asian languages and switching back would cause text to disappear in the tutorial is now resolved
We have updated the hiring costs for the starting gangsters
An issue with Safehouse discovery resetting on load has now been laid to rest
The awkward silences in sitdowns have now been filled with conversation. We Cleared the truce/end war sitdowns when war is removed
Missing translations in the Settings window from the Title screen have been replaced
Increased the difficulty of the difficulty levels
Change Threaten Option in sitdown pop up
Fixed alcohol resource being released twice
Save upgrader to fix older saves not loading from alcohol issue
Saltis issue with rackets being locked fixed
DMJ issue for Thompson not on map in Blues fixed
Capone softlock when talking to Guard fixed
When skipping to Ronnie’s phone call in the tutorial, we didn't have a valid reference to the brewery
Increased the tiers for racket guards for all major factions
The issue with gangster talents not needed to be unlocked has been whacked
Multiple tooltips were missing in the Empire Overview, Finances and Alcohol info screen. We found them
The name of the neighborhood is now added to the surrender dialog options
Various UI fixes
Fixed an issue where sitdown and mission icons stayed fixed on screen if the player pressed 'f' to transition to another neighbourhood
Made sure that the tutorial safehouse doesn't spawn exterior guards while the tutorial is active
Addednew advertisements, see if you can spot them all
Fixed Safehouse Discovered Softlock in Tutorial
Friend In Need mission fix for not completing after killing lodge members
Jaqcues Attacks mission fix for not completing if you upgrade all rackets at once
Fixed crate positions
Increased the sitdown timeout from 5 minutes to 15 minutes
Unknown characters will no longer reveal the faction name if we start pre-combat near them
Mark Target will now work in pre-combat and start combat immediately when activated
Resolved an issue where the AI could initiate combat while a sitdown was beginning. This would result in a soft lock in some cases
Added recruiting time to AI squads
Removed war-free attacks, you want a fight, start a war
Raul is placed so close to a building that his arm was in it
Genna fix for Round The World mission not completing
When the player refuses the police request for cash, their rating with the police is reduced depending on their notoriety. If they pay up, their rating with the police is increased
Fixed a cursor issue when cancelling a load game request
Nicknames should display how you got them in pop up
Fixed issue where all tutorial attacks by player were asking for confirmation
Fixed Issue with safehouse storages being nil
Prevented Moles from being added to selection
Non-tutorial AI Factions now start with a safehouse security level of 2 instead of 1
Fixed bookshelf collisions in bars
Created a Sal's Tips update for 1.03 to advise players in-game as to what the updates are
Updated Large Casino interiors
Different colors for the Explore and the Exterminate Agenda icon outline on the minimap and street view. This change also fixes colors of agenda icons not updating when you encounter a squad from an unknown faction
Fixed Status bar icons overlap with combat status UI
Police now resume patrolling correctly after TurningABlindEye is over in a location
Made all loot in crates uncommon
OBanion's mission POI not updating if racket becomes invalid is now fixed
Duarte's mission racket showing 0 cost for buildings after takeover, CMA mission not continuing
Injured Gangsters are now correctly disappearing after taking over a racket when they become injured
Fix for Word on The Street mission not continuing because combat was starting during a conversation
Various save game fixes
Made prosperity only update on weekly events
Fixed issue where character entered into a t-pose if they travel while paused
Fixed issue where players could end up not being able to move long distances
Combat Fixes/Changes
Issues with the AI not using grenades if they have to step out from cover have been fixed.
Dead combatants can no longer panic during combat
Allowed the boss to gain notoriety if anyone in their faction performs an execution
Ensure AI squads that are about to attack a building are not used by other tactics before they have attacked
Reduce the OW Angle for Dart Gun from 180 to 130 degrees and reduced the OW Angle for LP08 Pistol from 180 to 150 degrees
Suppressed Fire shot does not deal damage to targets
Ensured combat can't start during conversations
Fixed issue where player is able to equip regular rounds on dart gun
Tweaked Last Rites as it can deal more damage than it is supposed to: All attacks with more than one shot would always deal crit damage after the first crit shot
Fixed issue where certain conversations couldn't start combat
Stop heal over time effects being applied when their item is equipped
Fixed a softlock in combat when moving characters who had been revived from bleeding out as the result of an overwatch shot
Fixed Ability & Melee descriptions being truncated during combat
Fixed issue where Gun panel would stay up with no gun icon
Fixed an issue where entering combat during the war tutorial softlocks the game
Remove the drunk animation while in combat to fix characters teleporting across the map
Ensured errors in AI tactics don't block AI behaviour
Fixed softlock related to a primary faction being eliminated in a war
Fixed softlock when a revenge reaction turn was triggered after shooting
Fixed softlock when using batter up on a character that doesn't die
Weapon Balance: Reduced the effectiveness of a number of weapons. Critical hit damage has been reduced across the board. Removed the instant kill modifier from the Funeral Arranger Shotgun and the Deceiver Rifle. Added Knockback and Bleed to the Deceiver
Fixed for knife attack anim freezing
Fixed save games with broken melee weapons after using a batter up reaction attack
Fixed an issue where Knocking Out a character with an overwatch shot would softlock the game
Fixed issue where character can be stuck in the knocked out pose after combat ends
Last Rites ability has limited range, which was not implied by the game in any way
Fixed issue with Remedy not appearing on action bar
Fixed issue with Hair Trigger ability activation popup showing even when character is knocked down
Fixed an issue where certain combat reactions were using stale position / vision data. Could cause an issue where a character would "step out" to an old position several meters away
Time Bomb will disrupt overwatch when thrown
Characters no longer get up after they have been executed if they were put in the BleedingOut state by a critical hit
Fixed issue where Last Rites doesn't indicate that DMJ's Mauser has 10 shots leading people to believe it is bugged
Characters no longer get stuck in the overwatch pose at the end of combat
Characters rotate back to their overwatch direction after getting attacked
Run Away option is displayed in surrender dialogue if gangster is under attack outside
If a gangster or boss will be affected by the exterior combat, the dialogue offering surrender now shows their name
The camera will no longer move after the player abandons exterior combat when the attackers are attacking the outside of a building
AI attacking building exteriors will now attack between 8-15 metres from the building door instead of between 0 - 5 meters
Fixed issue where corpses would block player moving to tiles
Vicekings boss Donovan leaned on us for getting his name wrong in German
The camera will no longer move after the player abandons exterior combat when the attackers are attacking the outside of a building
If a gangster or boss will be affected by the exterior combat, the dialogue offering surrender now shows their name
We have ensured the Run Away option is displayed in surrender dialogue if the character is under attack outside
Added even more variety in the buildings
Made sure characters cant get stuck in the overwatch pose at the end of combat
Characters now rotate back to their overwatch direction after getting attacked
Increased the duration before an AI will declare war without an antagonizing incident
Adjusted weapon ranges and stats
Smooth out the curves for weapon ranges to reduce a number of sharp drop offs.
Lowered a number of critical damage multiplier values for numerous weapon types.
Removed critical hit chance from a number of explosives weapons.
Removed armor damage from rifles
Fixed an issue where the AI would get close to the player
Added new movement parameters that allow the AI to want to move towards the effective range of their weapon
Improved the performance for moving towards enemies and grouping with allies
Fixed an issue with all tiers of Saltis melee racket guard being equipped with Brass Knuckles. Now each tier of Salltis melee racket guard is equipped with appropriate tiers of melee weapon
Wandering thugs and thugs near loot crates will no longer attack the player on sight. They will attack if the player opens a loot crate near them
Guards of major and minor factions will now only attack the player faction characters on sight if they are at war
Melee attacks now trigger the correct animation if the target bleeds out
That combatant who started a battle while in sitting pose, will no longer stay in that pose for the whole fight
Guards in rackets will no longer sit in chairs
Resolved a UI Overlap in combat with large text settings
Further updates to the combat AI to help them move when no targets are visible and stay put when they can do actions from their current position
Made sure bleeding out targets are prioritised correctly in the chance to hit order
Friendly fire no longer removes non-aggression types of pacts (ceasefires/defense agreements..etc)
Fixed issue where Unleash Fury could fail to activate
Reduce the movement debuff from exhaustion from -2 to -1
Fixed an issue where clicking the "Exit Ambush" button did nothing in combat
Character speed returns to normal if Drunk status wears off during combat
Only play Gut Shot sfx when someone
Mission Fixes/Changes
Auto focusing missions that come from quest givers and boss missions
Fixed failing Ryley mission when Alfred dies
Fixed Helen being placed in Dyer mission when placement invalidated
Removed repeated objectives failing missions
Fixed alcohol production being stopped forever in CMA mission and Burned Bozze and Ruined Barley event
Fixed unclickable option for DMJ's mission
Added placement invalidated to RPC missions so they stop failing when a building is upgraded
Moved Kicking the Habit mission to mid game to stop both maria missions spawning together
CMA fixes - Stopping All Good Things on Alt time auto-completing, fix for Jaques Attack and They're on to Us
Boss mission fixes - Stopping NPCs from spawning on band stand, buildings taken over by killing boss now count as conquering and progress mission, fix for DMJ mission Down Hearted Blues
Fixed missions not completing in groups
CMA fixes, Auto accepting mission rewards instead of relying on resolution pop up
Persisting mission npcs that are going to be resurrected to stop them from disappearing, misc boss mission fixes
CMA fixes, body bag removal fix, removing persistent POI over Maria's head, adding do not revive tag to mission npcs to stop them getting up after combat
Moved any mission npcs standing on stages in bars off them
Fixed an issue where interior guards could duplicate themselves after winning a defensive fight
Union mission, family business mission and npc approaching player to talk fixed
Thug Variants
You should now see 13 different thugs
The appearance is randomly selected
Racket Guard Changes
Any old saves that were made before these changes were introduced will keep their previous racket guards until that racket is upgraded or sold and purchased again. Once upgraded or purchased the racket will start using the new guard configs.
With each level of security upgrade the guards will now become much tougher
A new tier of racket guard has been introduced at security upgrade levels 4 and 5
These changes only attribute based. The number of guards has not changed and there has been no changes made to the guard inventories
Fixed issue with racket guards not being replenished
Faction Changes
Allowing the boss to gain notoriety if anyone in their faction performs an execution
Fixing Spiffing Brit minor faction exploit
Faction AI no longer attacks buildings outside of war. Existing attacks outside of war in older saves are cancelled.
The diplomacy option for retribution demands has been removed
Safehouse Changes
Gameplay change to safehouses hiding has been pushed.
Safehouses start out as hidden (white buildings you can't interact with)
Discovery chance increases by 1% a week from meeting a faction
Once a month a safehouse discovery chance checked and the safehouse is revealed if the check passes
Diplomacy screen shows your current discovery chance
Taking over that faction's rackets further increases the discovery chance and checks (dynamic percentage based on faction rackets remaining)
Event fires on safehouse being discovered
Guards don't show up outside the safehouse until the safehouse is discovered by the player
Ensuring taking over safehouses correctly assigns lieutenants
Fixed issue with gangsters flagged as “away” being able to be assigned to a safehouse
So I know a lot of us use Binance and that’s cool, but can we all please recognize that Binance is a death trap for newbs and is bad for mass adoption.
Binance hasn’t done anything to fix this basic UI design flaw and we can all agree that’s shit. They also have bad customer support and they leave people out to dry. They’re a glorified casino where newbs go to die and that’s bad for crypto. Let’s start recommending safer on-ramps for people instead of meat grinders like Binance. Better on-ramps are:
Cashapp
Coinbase (shit fees tho and it goes down a lot but it's an OG)
Gemini
Shakepay
Swanbitcoin (lowest fees, geared towards education and DCA)
Exodus Wallet
The best option for newbs IMO in terms of quick cheap and easy for smaller buys is the Exodus Wallet - you can buy BTC with Apple Pay from directly inside the wallet and it’s instantly in your wallet where you control the keys so you don’t have to move it from an exchange and risk losing everything because you don't know what you're doing. Perfect for newbs👍 Let’s spread the word and help keep the new fam safe. High fives
Here's the update, typed as he was talking, apologies if I missed anything. NO FURTHER SHUTDOWNS ANNOUNCED! Pause is EXTENDED through 1/15/2021.
Situation: We are at a critical point and here is why.
Encouraging news on vaccine: FDA granted emergency use. Western States panel approved.
First vaccine shipment on Monday, frontline healthcare workers to get immediate vaccination.
Did a test run for vaccine delivery process, will keep Nevadans posted.
Dr. Fauci predicted a surge on top of a surge, that's where Nevada is headed.
We are just now beginning to see the effects of the holidays. Small decline in cases and testing over the holiday, big surges now.
Seeing big increases in hospitalizations, 1700 Nevadans since Friday.
In Southern Nevada we have NOT peaked yet.
Protecting healthcare infrastructure is the main priority. Setting up hospitals in parking garages just in case.
No doubt our hospitals are seeing an increase in strain, as well as actual healthcare workers.
COVID deaths on the rise. 2539 Nevadans dead.
Statewide pause summary, talked about mitigation, capacity limits, etc.
As of November 30th, 74% Nevadans wore masks when leaving home. If we were at 95% compliance we would save more lives by Spring.
Noted that Nevadans are under stress, worried about health, jobs, school. Wants everyone to do what we can to reduce strain on hospitals.
EXTENDING CURRENT NEVADA PAUSE THROUGH JANUARY 15TH, NO ANNOUNCED SHUTDOWNS.
All current restrictions are still in place.
Sisolak says that if his health officials see cases rise more, he will shut more things down.
Sign an eviction moratorium in place tomorrow to protect Nevadans, through March 31st.
Better to leave Nevadans in homes versus in shelters and homelessness.
When people are evicted it becomes impossible to stay home, they will be forced outside and potentially spread COVID-19.
Talked about how tenants are still obligated to pay rent. Talked about rental assistance programs. Supported with federal assistance dollars, funds are low though.
Realizes this will be hard on landlords, asking landlords to continue to sacrifice and do more to help tenants. Promises to look into assistance for landlords.
Vaccine on the horizon, please continue to be strong. Fight the virus, not each other.
Says not a day goes by that he doesn't think about lives and our economic structure.
Acknowledges that we have record cases, but realizes that families are suffering, with little financing assistance.
Claims no winning options, picked whatever option hurts Nevadans the least.
Federal government has yet to grasp the complexity of our situation. Federal government says that states are not doing enough. Sisolak admits mitigation policies, our complete shutdown, would be best. However without funding and paying Nevadans to stay home, is not realistic. Says shutdowns don't work without people getting paid.
State is trying desperately to balance health and economy.
Families are teetering on the brink. We have lost 250,000 jobs, NV had highest unemployment rate in the country.
142,000 Nevadans have exhausted their UI benefits, won't be able to file again until March 2021, says NV needs more federal help.
State of Nevada had a savings account, a rainy day fund, which was their safety net. As of today, there is no more money. No more rainy day fund. CARES Act funding ends at the end of the year.
According to our state economist, another shutdown will put us in a just as bad or worse state than the Great Depression.
Says that if he could write a check to pay everyone, he would, but can't.
Gaming industry. Under the same or tougher restrictions as everyone else. Gaming Control Board is the most regulated business in the state.
When he thinks of the gaming industry, he loses sleep because under a state at home order, NV lost 250,000 jobs. Cooks, dealers, valet, entertainers, etc.
Gaming matters in this state. If we shut down again, state loses $52 million in tax revenue a month. That same revenue supports Nevadans, health, benefits, the safety we need. That's why he has kept the casinos open.
(Side note: so basically, casinos need to be open so that the state can fund UI and benefits for the State)
This week it was reported that NV has seen a 50% increase in opioid and drug death. Does not believe its a coincidence.
People won't be healthy if they lose their job, benefits, housing, etc.
Relied on the science and health officials to make decisions.
COVID-19 is the first and last thing he thinks about every day.
Praises healthcare workers for their sacrifices.
Says his blood boils when the federal government says that States do not do enough.
Says that everyone is stepping up, task force has gotten millions of masks and PPE. Had to do it themselves versus rely on the federal government.
Says federal government promised PPE, but help never came.
Invites McConnell to look at the hospital wards, foreclosed homes, to look at all affected Nevadans when he said citizens did not need the extra help.
Compromise is hard, but possible if both sides toss politics aside.
We must figure things out on our own, if not, more shutdowns will be forced.
Vaccine is on the way. Stay strong. Says he has made the best decision for our state all things considered.
Called upon all Nevadans to come together, again, to do this.
If we cannot control cases, he will impost further restrictions.
We are all frontline people, tired, worn out, ready to give up. We have a choice to think of things as every man for themselves, or to support each other and have each others backs.
Look after each other. Love our neighbors.
We face all challenges together. Nevada will make it through this. The end result will be based on how much we care for each other.
A Nevadan is testing positive every 40 seconds. 1 hour and 15 minutes a Nevadan dies.
Please, protect yourselves and one another by wearing a mask, washing hands, and socially distance.
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